Ganzin, a pioneer in glint-free wearable eye-tracking technology, is excited to announce the global debut of its next-generation AURORA IIE eye-tracking solution at CES 2026. Building on the success ...
SMI's industry-first binocular, native 120 Hz eye tracking glasses could prove an alternative technology to high-speed desktop systems, a leading researcher has concluded. This assessment aligns with ...
Apple is widely rumored to be working on several types of smart glasses that will be launched in the coming years. The mixed reality (MR) device would be able to deliver virtual (VR) and augmented ...
Two new technologies allow a single pair of glasses to track eye movements and read the wearer's facial expressions, respectively. The systems use sonar instead of cameras, for better battery life and ...
French startup IXI is working on glasses with autofocus lenses Built-in sensors track eye movements Liquid crystal lenses adjust focus to match what you’re looking at Squinting to see a sign, tilting ...
HANOVER, N.H. - October 29, 2018 - Battery-free eye-tracking glasses developed at Dartmouth College could create an even more realistic experience for augmented reality enthusiasts. The new technology ...
New research shows that the mental workload of intensive care unit nurses can successfully be evaluated using eye-movement tracking glasses. The mental workload of intensive care unit nurses can ...
Apple has been granted a patent (number 11,442,540) for “eye tracking using low resolution images.” It involves the rumored “Apple Glasses,” an augmented reality/virtual reality/mixed reality ...
Samsung's Odyssey 3D gaming monitor revives glasses-free 3D with a 6K panel, eye tracking, and modern processing power, ...
Samsung has unveiled the 32-inch Odyssey 3D G90XH, a 6K monitor that delivers glasses-free 3D visuals. According to Samsung, ...
Apple has been granted a patent (number 10,976,817) for a “method and device for eye tracking with content-embedded glints.” It involves the rumored “Apple Glasses,” an augmented reality/virtual ...